I’ve still been plugging away at FF VI the past few weeks. I’m at the point now where I think the only thing left to do is go to the final area, Kefka’s Tower, so I started that tonight.
So, first surprise is that you need to field three parties. Of the 14 player characters, I’ve 2 who are amazing, 6 who are pretty good and then the rest, 2 who are ok and the rest who, for whatever reason, didn’t really take off. Strago, for instance, learns magic from seeing it in battle, which is great, except you don’t get him that long before the mid-game break, where you lose everyone, and I got him back last almost in the second half. So he’s already under-levelled, let alone light in powers. I’m not desperate to grind, so I didn’t bother with him. Same with Gau, who learns special moves in a certain area where you don’t get XP (all the grinding, none of the reward) and Relm, whose special ability has a game breaking bug that I’ve decided to avoid.
Anyway, I made three parties, spreading the weak out with the strong, and went in. And yeah, there’s definitely a sharp increase in enemy strength. I ended up dying in a fight with a returning mid-boss, losing an hour’s progress (you keep XP gains, but not magic ability gains or items, annoyingly). I went back in, thinking to do a small sighter run, get a few items, run off, save. Except I managed to get killed again (even more quickly) by some random enemies that, for some reason, got three attacks each before I even got one for my guys.
So I guess I’ll have to either find somewhere to grind or just keep going to the tower until I stop dying.