I've dropped a good number of hours (about 40 I think) into Andromeda at this point so I thought I'd give some more detailed thoughts at this point.
- Most of the characters are pretty engaging, and if you get the right pairing, the banter in the Nomad as you drive around is actually pretty funny, at times I think I actually laughed out loud.
- Ryder is no Shepard, but s/he is infinitely more engaging than the personality vacuum that was the inquisitor.
- The graphics - despite all the criticism - are really pretty good. Some of the planetary environments are really impressive.
- The story - despite its scifi tropes and cliches - is enjoyable and engaging, I want to find out what happens next - and the setting was a smart way to reset the series after the end of the Shep trilogy.
- It can get a bit grindy. Each planet has a Kett facility, a remnant vault and a remnant architect. The same big three quests on every planet. The maps are different but the play is ultimately the same. Maybe that will change up on the next few planets, but I'm 100% on 3 planets now and they are all much of a muchness quest wise.
- Party control. The removal of the power wheel has two effects. Firstly you have no control over your party beyond trivial go here commands. Since the AI for the party members is actually pretty damn good the result is that you leave them to their own devices.
- Powers. A second impact of the power wheel loss is that you are now limited to 3 accessible powers active at a time. You can switch between 4 presets (profiles) of three powers, but every time you do the cooldown resets - basically to prevent people spamming 12 powers in a row by profile switching, however the up shot of the cooldown reset is that there is no motivation to use more than 3 powers.
- Combat - largely as a result of the two points above, the tactical combat is no longer tactical. It is basically a straight up third person shooter.
- Bugs - there are a few quest breaking bugs left, which are irking for those of us who aim for 100% completion.
Overall it is a good game, and I am enjoying it very much, but it is really the final evolution of the series away from tactical RPG towards a shooter with significant weapon customisation and narrative elements. I find that a pity, but such is life.