Belated thanks for this - not that I was in the right state of mind to appreciate it last night - just over 24 hours later, as, feeling quite a lot calmer and deciding to adopt a different tack of treating it as training level rather bastard boss battle, I gave it another go.
The updraft effect is quite weird, it's been described as infinite stamina which isn't quite accurate - I can see why the term is used but it doesn't quite fit. Nonetheless, I did get my head around it and restore the dragon, which was quite cool. It was quite odd that a huge bastard dragon can disappear on you, but once I found it for the last hit was actually able to do it.
Did a handful more shrines and both were actually quite smart, one being electricity based and the other wind based - no, not Blazing Saddles style! One was also one I tried to find the other day but couldn't due to a sandstorm so nailing that one was quite satisfying.
Got an expanded inventory due to finding Hestu again and got Climbing Boots upgraded.
So, as the Daily Log informs me that in under a month I've racked up 49 hours 10 minutes - yeah, I've got my money's worth here all right, overall?
Overall, it's very good indeed. Negatives? I'd class them as eclipses, why? Well, consider the nature of an eclipse - the Moon blocks the Sun, a body many, many times its size, but in an eclipse all you see is the Moon. They are, in comparative terms, very small but seem far bigger at the time.
In terms of world design, it's quite superb because they actually made the regions distinct, the woods and forests of one part of Hyrule will be distinctly different from another, while possessing a measure of design consistency. The soundtrack remains wonderfully subtle too.
The strangest thing about it is that it's easily the hardest game I've played in ages, with more deaths than I can count, yet I'm still playing it. (Although playing it when tired and stressed is not a good idea!)