A mixed day, but overall, still very good.
Made the mistake of trying to climb Central Tower, which has at least 3 Guardians, yea, they of the Instant Death Laser, guarding it. Got killed 3 times, gave up.
Did find a host of shrines, which I've activated as fast travel points, but not done yet. In the course of getting to one of those shrines I was starting to view the game as a sadistic bastard, due to it throwing enemies in my path that did one-hit kills. Then, after finding the shrine, doing a flowers mini-quest (can I kill Magda? No? Why not?) bumped into a merchant and found I could flog a lot of the monster loot, cue Loaded Link! More importantly, I could get better clothes, which means better armour. OK, that changed quite a bit.
Found I could take out the big Moblins with a two-handed weaponry, it's still hit them first and keep hitting until dead, but it's a neat touch that they shrug off the one-handed hits. Doing the shrine outside Karakaiko gave me a set of new techniques but I'm still doing more of the run to enemy and hit strategy. Found a pair of Lizalfos quite tough, until I started using a Moblin club on them, they didn't last long after that.
Managed to get the Haetano Tower active, so that's another map chunk got - that also involved duffing up a few enemies with farming implements this time. Turns out a Farming Hoe is a pretty good weapon. Did a sidequest where I blew up 2 of 3 goblins off a mountain, so they died, the other one I had to descend and kill because he avoided drowning, as reward, there's the option to expand inventory if I find Korok Seeds. O-K...
At the Haetano Lab there was this pain in the arse quest of getting a torch, lighting it with a blue flame and getting it back to the lab. If it decides to rain? Sucks to be you. Worse was that I got it all the way back, so saved in case of rain or error extinguishing it, which happened, re-loaded, the save did not save that I had the torch out and lit! Git. So did another run, it didn't rain, got the upgrades, which was mostly camera-related, so not all that after all.
Looks like I can get better clothing at Haetano too. Have gotten better at cooking as well, which is quite clever.
What makes the game stand out are all the little details - I got a guide around Haetano, but it was raining, so still did it but the guy's running around with a and over his head as an impromptu brolly. Some of the sunset / rise effects are fantastic and it's the only game where rain feels unpleasant (also buggers up your climbing ability) while looking amazing. (No thunderstorms yet.)
EDIT: One big plus point I forgot earlier: Many are the game maps for a big open world game that fail to factor in three dimensions - Witcher 3 is notorious for placing ? mark locations underground!
How does Zelda improve on this? Its maps include relief information, so you have a far more detailed view of the world than ever. It is very smart and a huge step forward for game maps.