My friend got a new game called Time Stories, which he made us all play after the main game last week. I was sceptical of the concept, but ended up thoroughly engrossed in it and want to play it again. It's incredibly clever.
How to describe the premise...? You know those old text-based adventure games where you look round a room, pick up items, and use them to solve a puzzle in the next room? It's like that, but done on a board. The game mechanics are really clever, using cards to reveal rooms and items, and the mystery you're trying to solve is very well thought out and, as I said, engrossing. The production values are beautiful (and I suspect it was really expensive). You get one "story" in the basic set and have to buy new card decks to get further stories, but it looks like we will get a lot of hours of play out of the basic story, so probably worth the money.
We failed miserably on our first attempt, ran out of time, and tried it a second time -- this time we actually solved the mystery (we think) but were completely unprepared for the big fight at (what we think is) the end, and got slaughtered.
You know how in those games when you die you just re-start the game and do better because you know what not to do? The game has an in-story explanation for that. You're actually playing "time agents", sent back in time to do the mission. If you fail in the past, you go back and try again (like that film, what's it called? on the train) and obviously you have the memories of your first failure. So on the second run we were like, "Don't need to to go that room, don't go near that crazy guy, get the key before we go to that room,", etc., without feeling like we were cheating
Really recommend it if you've got a group who likes RPGs and/or cooperative board games.