My robot buying has reached fever pitch. On top of the recent purchases, I nabbed Generations Roadbuster and Whirl today, plus the Queadlunn-Rea from Macross Frontier I ordered ages ago arrived, and with any luck my VF-0D will arrive tomorrow.
Roadbuster gets a solid rating of good but not great. He looks fantastic, has loads of weapons, is a good size when you look at his comic incarnation compared to the other Wreckers, and is a very good represenation of the 80s character.
BUT. Poseability is kinda low, partially because his rotational joint below the shoulder is so tight the whole arm falls off sooner than it’ll turn, and there’s no wrist articulation at all, and the bumper/mudguard from his jeep mode blocks a lot of the hip joints’ articulation. And despite an amazingly simple transformation, it’s very fiddly to line everything up. I do like the figure, but compared to other 30th anniversary Voyagers like Whirl, Rhinox and especially Springer, he’s really lacking. Oh, but he does come with the option of putting a Wrecker insignia on instead of the regular Autobot one.
As the prior paragraph suggests, Whirl is the better of the updated Deluxe Autobots. Like Roadbuster, Whirl seems to be an attempt to do a straight update of the 80s design, rather than a reinterpretation (often through the filter of an IDW artist) like most other Generations figures. This has lead to a lot of speculation as to who actually designed these two. Anyway, Whirl has a decent amount of poseability, including the ability to open and close his clamps or clamp-like devices, and he’s got sweet backward-canted legs. Just like in MTME, there’s a massive amount of character to be had from someone who has no face and no hands.
The box claims Whirl is a triple-changer, by virtue of a “Helopod” mode, basically a GERWALK, which is kinda amusing in and of itself. The transform felt very complicated the first time I tried it (With Mark’s Whirl over Christmas and no instructions), but it was much smoother trying it with the booklet in hand, though the official transformation steps has a number of somewhat inexplicable steps which seem to be easily ignored.
Like Roadbuster, Whirl comes with a whole mess of weapons which attach to each other and to him via an aray of 5mm posts, C-clips and a couple that slide over his forearm if you retract his clamps or clamp-like devices. Some of them look better than others, I especially like the chain gun and the missile pod.
On the non-transformer front, the Queadlunn Rea is from the Robot Damashii line, which is basically Bandai’s equivalent of Revoltech. The mecha is an update of the Queadlunn Rau from Do You Remember Love, in a candy apple red similar to Milia’s one. It’s got a load of poseability, and the design helps restrain the articulation so it doesn’t get into too many unnatural poses - there’s a lot of little outcrops and overhangs of armour that the limbs rub up against.
Due to the nature of the design there’s not much in the way of extra bits in the box - the shoulder-mounted cannon is a separate piece (but it mounts on a cool little rail to allow it to slide forward and back), as are a pair of fuel/sensor pods which attach to the backpack. And while the backpack-mounted missile pods have opening hatches (which is cool and very unexpected), the leg ones don’t, you need to unclip the hatch and replace it with a different piece. Overall and excellent figure, especially if you can grab it on sale, I only paid a fiver fo rmine.