The Green Lantern #2: While I was tepid on the first issue - this one brought me more on board. Just a great use of some really solid concepts for both humor, drama, and just outlandish fodder. It all really works, and feels just more naturally outgoing than the first did to me. Solid stuff and I can’t wait for the third now.
Shazam #1: After five years we’ve finally gotten a sequel to The Curse of Shazam. And it’s pretty damn good. It feels so easily like a definite continuation without any excess baggage of, well, the greater DCU that has gone down during the hiatus. Even by Johns’ pen. The Shazam Family are all pitch perfect and it exudes light hearted and fun heroics. My only complaint is that the solicit lied and a particular subplot isn’t mentioned at all. But hopefully it continues.
The Wicked + The Divine #40: Can’t believe the end is on the horizon. This issue does have a steady foothold as an “intervening issue”, a lot is set up but it’s more or less a sidelong glance. Gives everything, and sets this last set of issues off with, a grander sense of scale. Some good lines here and there and definitely keeps the momentum going where it counts.
Die #1: Way too long to set up but the final pages have me interested. Art is fantastic but I was glazed over very early on.
The Immortal Hulk #10 and Defenders One-Shot: Both are solid intro volleys to their respective arcs. #10 is a bit more of a standard punch-em-up and blase dialogue for the most part. It feels like they were going for a domino effect of chaos sort of thing - but it doesn’t quite gel together. Plotwise it works, and I appreciate what it does, but it’s so stiffly and uniformly done. The Defenders One-Shot is a pretty good intro to whatever this turns out to be. It feels right at home with early Immortal Hulk. And the use of original Hulk panels to highlight emotional states was pretty great and lovingly done. So, they balance out.
Prodigy #1: I love Albuquerque’s work…but this character is just kinda off-putting. Tries really hard to highlight that he’s a super-genius that it feels tiring, dragged out, and a tad annoying. The arc plot they’re trying to set up is really fun sounding - but I don’t really feel like following this character into that sort of story. Hope others can enjoy it though because there’s still a lot to enjoy here - especially on a set-piece level which Chief’s artists always do well. And this is no exception.