We had over 1200 scripts entered for the MW Annual and maybe close to a thousand artists applied. People from all over the world wanting to make comics - it’s a beautiful thing. And with so many interested parties awaiting the results from Mark’s selection, the only guarantee is that 99.5% of those who entered won’t be selected. But that doesn’t mean you should stop making comics.
Between all the artists and all the writers this is a community that could pair together great talents who create the next big thing. So with everyone itching to do something creative, I want to use this thread to help people promote their ideas or their talents. MW Mods can’t do this for you, we can only create the community where you can make it happen yourself.
With all that said I want to say something quickly to each group:
Artists. Learn to draw from scripts. It’s the most important skill you’ll need to develop. Drawing covers and designing characters is great, but interpreting scripts, all kinds of scripts, is the most fundamental skill required in comics. Find a writer you connect to, or a story you’d love to visualize. Figure out what story they’re trying to tell and bring you artistry to tell it in the most powerful or interesting way you can. And don’t just copy what the big publishers do - the most famous comic artists have a style that makes every piece they create instantly recognizable. Bring yourself to your storytelling, and if you’re not sure who that is draw so many different scripts you’ll eventually find out.
Writers. Write scripts artists want to draw. Don’t go for talking heads. Every page needs an interesting visual. And every page needs to have something exciting happen. Write action. I recommend you look at the opening of Huck, or the final scene of Starlight, or the chase in Chrononauts. Study how Mark put those sequences together - just the right amount of panels, just the right amount of dialogue. Don’t be too wordy - comics usually need just the bare bones. Let the art tell the story where you can. See the story on the page. Break down your favorite comics and look at what makes them great. Write everything you can think of. Challenge yourself to write about a terrible characters or weird settings. The best thing you can do is embrace telling a story about any kind of situation.
Artists and Writers. Don’t start thinking the end goal is an accepted pitch from Image. That’s a big ask. Start with creating works that feature your talent. Tell stories you want to tell. Have a plan to just get things up online so others can discover them. You can start with here. Take part in internet communities where you can find eager audiences. Don’t think about making money at first - if you’re new consider this college. Get the skills you need, develop your talent. It’s amazing how much you can grow in a relatively short period of time. We’ve had posters here go on to be published with all sorts of companies, so this path has been walked by many before you.
If you’d like to collaborate with someone here’s the place to tell the world. Artists post a sample of your work. Writers let us know about your story. Don’t be too coy or shy - no ideas are that unique. Pitch it like it’s a movie pitch. Give us the broad outlines. And don’t aim for a magnus opus right away, pitch something that someone else can realistically work on.