Tribal Memories 585-588- After a couple of dud Milligan strips we get a run of some good uns. The art is roughish and well suited to this 'man out of place' tale in which a techno based hot shot brings the last remaining member of an indigenous population into the big city with non surprising results. It's some what of a stripped back Milligan tale as he doesn't go overboard with the craziness. I liked it.
Tyranny Rex 566-568 & Under Foreign Skies 582-584 - Two three parters that neither introduce the lead effectively or establish any kind of story structure. In a nutshell, Tyranny is a reptilian humanoid alien
who makes clones of celebrities for rich collectors. So far, so good and easy to follow surely. That's about where the easy-to follow ends. What Tyranny actually does, how she does it and why she does is kind of glossed over and even the Steve Dillon art and Prince-a-alike guest star can't save this form being a confusing mess.
Tyranny Rex: Soft Bodies 595-604 - Wow, if you thought the last run was confusing you aint seen nothing yet. Tyranny gets hired by someone and is suddenly a mercenary (?), I think, and the clones start merging together, I think, and then there's a bad guy who pops up out of nowhere and then Fervant and Lobe show up (characters from the soon to be serialised Indigo Prime stories) and more stuff happens and it all gets convoluted and unbelievably it all takes place in just 28 pages. John Smith has written some of my all time favourite 2000 ad stories but his early work is a bit all over the shop.
Moonrunners 591-607 - This is very 'Ace Trucking' right form the off. A motley crew of weirdos on a space faring mission drawn by Belardinelli. Alan McKensie turns in a confusing mess of a story with zero action and a rubbish script. I'm amazed a second series got commissioned.
Rogue Trooper: Cinnabar 624-635 - This is a flashback tale written by John Smith and drawn by Steve Dillon and Kev Walker. Suffice to say it looks great and is just the right side of not being too bonkers. Worth a look if you haven't read it.
Night Zero 607-616 - Cracking detective noir sci-fi action right here. It's fast paced, has some dodgy dialogue but features great art by Kev Hopgood and is a thoroughly enjoyable romp.
Beyond Zero 630-634, 645-649 - Not as good as the previous volume but it's still okay. It is however cheesy with characters resembling Rambo and a female version of Daft Punk alongside giant fungus, a talking tiger and a massive hand with eyes.
Mean Team: Survivor 639-644 - Oh dear. After the tragic events of the last volume, this series should have ended. It was a mistake to revive it with just Henry Moon, still in the body of a panther, the last member of the team and even this short run doesn't actually conclude anything. A waste of Ron Smith on art.
Judge Anderson: Hour of the Wolf 520-531, Contact 607-609, Beyond the Void 612-613 - Three quite different tales here. The first is a high stakes story that has the main purpose of getting Orlock back into the game, the second is a fun Mark Farmer drawn light hearted tale and the third features Judge Death. All are enjoyable.
Judge Anderson: Helios 614-622 - A more grounded murder mystery with the city psi's being under pressure due to a sinister presence lurking in the background. David Roach draws a younger looking Anderson.
Judge Anderson: Triad 635-644 - Great opening with rain drenched back streets and a spooky atmosphere. The light hearted, chirpy quipy hipster Anderson is gone and replaced with a more mournful Judge. It's a well told tale but by the end I didn't see the point of the Sov's plan.