Mass Effect 3 - The End was Nigh, Will Be Changed
#81
Posted 06 April 2012 - 04:10 PM
#82
Posted 06 April 2012 - 04:48 PM
Anyone played the Overlord DLC on ME2? I'm wondering if it's any good. Also, I see that I have The Arrival...but don't remember playing it or even buying it. That's the bit with the asteroid that destroys the relay the Reapers are going to use to sneak into known space right? I'm sure my ME3 playthrough referenced that as happening without Shepard. Did they put it out free recently, or does it come with any of the ME3 stuff I might have got?
#83
Posted 06 April 2012 - 05:00 PM
Glad that the Extended Cut is going to be free. Hope it clears up the problems I had with the endings, as best it can without changing them.
Anyone played the Overlord DLC on ME2? I'm wondering if it's any good. Also, I see that I have The Arrival...but don't remember playing it or even buying it. That's the bit with the asteroid that destroys the relay the Reapers are going to use to sneak into known space right? I'm sure my ME3 playthrough referenced that as happening without Shepard. Did they put it out free recently, or does it come with any of the ME3 stuff I might have got?
It was okay. It had some creepy moments and some nice action set pieces but was nothing special and the end boss was incredibly annoying.
#84
Posted 06 April 2012 - 05:14 PM
Yes.Krogan Battlemaster Vanguard
- Krogan Vanguards are a brutish specimen. These fully mature krogan might be old and slow, but their biotic charge ability makes up for it. Their heavy shields and ability in close makes them a menace on the battlefield./quote]
YES
#85
Posted 06 April 2012 - 05:16 PM
right. ta, I can safely skip it now.It was okay. It had some creepy moments and some nice action set pieces but was nothing special and the end boss was incredibly annoying.
#86
Posted 06 April 2012 - 05:22 PM
Did anyone else think that during the final battle
SpoilerI thought that it would have been an insanely ballsy ending and would have given people some to really complain about.
Yeah, considering I knew that the ending was not well recieved I also briefly thought that might be the ending.
Krogan Vanguard? Asari Justicar? Geth Infliltrator and Engineer? Sounds good. But adding the Batarians is lame. Because Batarians suck hard. Oh, and the pack is free? That's pretty awesome!
#87
Posted 06 April 2012 - 05:27 PM
#88
Posted 06 April 2012 - 05:29 PM
#89
Posted 06 April 2012 - 05:41 PM
Personally I want to see what the Kroguard/Vankrogan gets besides Charge. Nova seems like it would be way overpowered considering Krogan durability...maybe some Lift Grenades. Or Pull.
#90
Posted 06 April 2012 - 07:01 PM
I win.
Edited by Hank Cannon, 06 April 2012 - 07:11 PM.
#93
Posted 08 April 2012 - 11:12 PM
The Indoctrination Theory for MS3's ending makes for an interesting read (LINK).
It's something I considered as the end of the game neared. Particularly after Shepard's last dream where he sees himself with the boy. At that point I started to wonder if it was going end up being like the Futurama episode Obsoletely Fabulous where Bender is reprogramed to like the next model of robots by experience a fantasy world.
#94
Posted 09 April 2012 - 09:53 PM
Going to replay the game again, after completing ME2 Play through with my main Shepard.
#95
Posted 10 April 2012 - 01:34 PM
P.S. Here is the ability list for the new classes:
Asari Justicar (Adept):
Biotic Sphere
Pull
Reave
Krogan Battlemaster (Vanguard):
Biotic Charge
Barrier
Carnage
Batarian Soldier:
Ballistic Blades
Blade Armor
Inferno Grenade
Batarian Sentinel:
Blade Armor
Shockwave
Submission Net
Geth Infiltrator:
Tactical Cloak
Hunter Mode
Proximity Mine
Geth Engineer:
Geth Turret
Hunter Mode
Overload
#96
Posted 10 April 2012 - 05:02 PM
#97
Posted 10 April 2012 - 05:36 PM
well, i mean, i don't have to, but i'd like to get a chance to play as these new things.
#98
Posted 16 April 2012 - 09:48 PM
I also started a new single player campaign as an ###hole Renegade, always making the jerk choices. Apparently if you pic the "lots of people died" stat in character creation about half the ME2 cast is missing, which makes the side missions a lot more sad. I do love the Vanguard though, I feel both overpowered and highly at risk in SP, for some reason. Like when I'm doing well, I'm rolling enemies in half the time it took my Infiltrator, but at the same time I die more often, since I occasionally find myself in serious trouble.
Can't complain about free stuff.
Oh, people find a way.
#99
Posted 16 April 2012 - 10:10 PM
The Pros: He's a very durable character when you're fairly leveled up (my sentinel class was already at 15 when I unlocked him), my shields and health are each over 1000. The Heavy Melee is pretty great. The Asari's is still my favorite, but this one is pretty devastating to a single opponent and obviously you can level it up to be even more so. The Capture Net power (or whatever it's called) it kind of amusing.
The Cons: His powers basically suck hard. I think you have an armor power that also increases your melee, which is nice enough, but none of the powers are in any way useful against boss level enemies. Shockwave continues to be what I consider the most useless power in the whole game. And the net power isn't even as good as Stasis because it can be dodged (while Stasis can't be).
Essentially, the character is decent fun if you want to just run around on Bronze levels and punch the crap out of people (having the Geth Pulse shotgun helps too). He's essentially useless at long range, in my opinion. And I would dare try to roll with him on a level higher than Bronze.
#100
Posted 16 April 2012 - 10:14 PM
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